Independent game studio, Netherlands

We had no idea
but made it happen.

AedionStudio is a Dutch game studio founded in 2019 by students from Hogeschool Rotterdam. Today, our four-person team is working on Down2Die.

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About AedionStudio

We like difficult problems
and games with depth.

AedionStudio was founded in 2019 by students from Hogeschool Rotterdam. The current team brings programming, game design, world building and 3D art together. Down2Die is where those disciplines meet.

We enjoy building systems that players can learn and master. We care about stories that give those systems meaning, and we spend a lot of time on the controls, feedback and small details that make playing feel satisfying.

01

Systems

Mechanics should connect, create choices and give players room to improve.

02

Story

The story should be part of what players do, not only something they read.

03

Game feel

Timing, feedback, controls and level flow receive the same attention as large features.

2019AedionStudio started
R'DAMFounded at Hogeschool Rotterdam
04People in the current team
UE5Engine behind Down2Die

What the team works on

Programming, game design
and 3D art.

01

Gameplay systems

Multiplayer logic, inventories, crafting, abilities and progression built in Unreal Engine.

02

World & encounter design

Readable levels, procedural dungeons, enemy encounters and boss spaces that support the game loop.

03

Stylized 3D art

Low-poly environments, props and characters designed to be clear in motion and consistent with the world.

04

Game feel & polish

Input response, combat feedback, pacing and repeated playtesting until an interaction feels right.

More from AedionStudio.

Projects from before Down2Die.

Colorful Bomb Royale game world
PROJECT 01

Bomb Royale

Earlier AedionStudio project

Poly Raid game environment
PROJECT 02

Poly Raid

Earlier AedionStudio project

Meet the team.

Joey Malta
01

Joey Malta

Programmer, Founder

Gameplay systems, multiplayer logic and the technical side of Down2Die.

Mustafa Bolat
02

Mustafa Bolat

Co-Founder, Programmer

Software development, gameplay systems and the business side of AedionStudio.

Alessio Barbosa Varela
03

Alessio Barbosa Varela

Game Designer, World Building

Gameplay design, encounters and the worlds players explore.

Shayenne Rocha
04

Shayenne Rocha

3D Artist, Designer

Characters, environments and the visual design of the game.

Questions, ideas and opportunities

We would like
to hear from you.

Get in touch if you want to discuss development work, a partnership, publishing Down2Die or anything else that may be relevant to the studio.

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